Contains all TMuiCluster objects for a single event
Contains all TMuiCluster objects for a single event. Access is optimized for referencing by TMuiHitID indices.
TMuiCluster* Cluster(const TMuiHitID& ident) const
TMuiCluster* Cluster(const short& arm, const short& plane, const short& panel, const EOrient_t& orient, const short& cluster_in_panel) const
vector <long> ClusterIndices() const
short ClusterSeparation(const short& arm, const short& plane, const short& orient) const
short MaxClusterSize(const short& arm, const short& plane, const short& orient) const
void SetClusterSeparation(const short& x_sep=1, const short& y_sep=1)
void SetClusterSeparation(const short& arm, const short& plane, const short& x_sep, const short& y_sep)
void SetMaxClusterSize(const short& x_size=10000, const short& y_size=10000)
void SetMaxClusterSize(const short& arm, const short& plane, const short& x_size, const short& y_size)
TMuiCluster* AddCluster(const short& arm, const short& plane, const short& panel, const EOrient_t& orient)
void RemoveCluster(TMuiCluster* const& cluster)
void PlaceHit(TMuiHit* const& hit, const short& arm, const short& plane, const short& panel, const EOrient_t& orient)
void MakeClusters(TMuiHitContainer* const& hitContainer)
void Clear()
alphabetic index hierarchy of classes
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