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TMuiPseudoBLTO_v1 Class Reference

#include <TMuiPseudoBLTO.h>

Inheritance diagram for TMuiPseudoBLTO_v1:

TMuiPseudoBLTO List of all members.

Public Methods

 TMuiPseudoBLTO_v1 ()
virtual ~TMuiPseudoBLTO_v1 ()
 TMuiPseudoBLTO_v1 (const Key &, UShort_t arm, UShort_t index)
 TMuiPseudoBLTO_v1 (const TMuiPseudoBLTO *)
 TMuiPseudoBLTO_v1 (const TMuiPseudoBLTO &)
void fire_2D ()
void fire_1D1S ()
void fire_1D (const UShort_t iquad)
void fire_1S (const UShort_t iquad)
bool check_2D_trigger () const
bool check_1D1S_trigger () const
bool is_2D_fired () const
bool is_1D1S_fired () const
bool is_1D_fired (const UShort_t iquad) const
bool is_1S_fired (const UShort_t iquad) const
void fire_reco_2D ()
void fire_reco_1D1S ()
void fire_reco_1D (const UShort_t iquad)
void fire_reco_1S (const UShort_t iquad)
bool is_reco_2D_fired () const
bool is_reco_1D1S_fired () const
bool is_reco_1D_fired (const UShort_t iquad) const
bool is_reco_1S_fired (const UShort_t iquad) const
bool check_2D_with_reco () const
bool check_1D1S_with_reco () const
void set_arm (UShort_t arm)
void set_index (UShort_t index)
UShort_t get_arm () const
UShort_t get_index () const
void print (std::ostream &os=std::cout) const

Private Attributes

UShort_t _arm
UShort_t _index
bool _is_2D
bool _is_1D1S
bool _is_1D_quad0
bool _is_1D_quad1
bool _is_1D_quad2
bool _is_1D_quad3
bool _is_1S_quad0
bool _is_1S_quad1
bool _is_1S_quad2
bool _is_1S_quad3
bool _is_reco_2D
bool _is_reco_1D1S
bool _is_reco_1D_quad0
bool _is_reco_1D_quad1
bool _is_reco_1D_quad2
bool _is_reco_1D_quad3
bool _is_reco_1S_quad0
bool _is_reco_1S_quad1
bool _is_reco_1S_quad2
bool _is_reco_1S_quad3

Constructor & Destructor Documentation

TMuiPseudoBLTO_v1  
 

virtual ~TMuiPseudoBLTO_v1   [inline, virtual]
 

Definition at line 170 of file TMuiPseudoBLTO.h.

00170 {;}

TMuiPseudoBLTO_v1 const Key &   ,
UShort_t    arm,
UShort_t    index
 

Definition at line 32 of file TMuiPseudoBLTO.cxx.

00034                                                      :
00035   TMuiPseudoBLTO(key),
00036   _arm(arm),
00037   _index(index),
00038   _is_2D(false),
00039   _is_1D1S(false),
00040   _is_1D_quad0(false),
00041   _is_1D_quad1(false),
00042   _is_1D_quad2(false),
00043   _is_1D_quad3(false),
00044   _is_1S_quad0(false),
00045   _is_1S_quad1(false),
00046   _is_1S_quad2(false),
00047   _is_1S_quad3(false),
00048   _is_reco_2D(false),
00049   _is_reco_1D1S(false),
00050   _is_reco_1D_quad0(false),
00051   _is_reco_1D_quad1(false),
00052   _is_reco_1D_quad2(false),
00053   _is_reco_1D_quad3(false),
00054   _is_reco_1S_quad0(false),
00055   _is_reco_1S_quad1(false),
00056   _is_reco_1S_quad2(false),
00057   _is_reco_1S_quad3(false)
00058 {;}

TMuiPseudoBLTO_v1 const TMuiPseudoBLTO  
 

Definition at line 61 of file TMuiPseudoBLTO.cxx.

00061                                                                    :
00062   TMuiPseudoBLTO(*base_ptr),
00063   _arm(base_ptr->get_arm()),
00064   _index(base_ptr->get_index()),
00065   _is_2D(base_ptr->is_2D_fired()),
00066   _is_1D1S(base_ptr->is_1D1S_fired()),
00067   _is_1D_quad0(base_ptr->is_1D_fired(0)),
00068   _is_1D_quad1(base_ptr->is_1D_fired(1)),
00069   _is_1D_quad2(base_ptr->is_1D_fired(2)),
00070   _is_1D_quad3(base_ptr->is_1D_fired(3)),
00071   _is_1S_quad0(base_ptr->is_1S_fired(0)),
00072   _is_1S_quad1(base_ptr->is_1S_fired(1)),
00073   _is_1S_quad2(base_ptr->is_1S_fired(2)),
00074   _is_1S_quad3(base_ptr->is_1S_fired(3)),
00075   _is_reco_2D(base_ptr->is_reco_2D_fired()),
00076   _is_reco_1D1S(base_ptr->is_reco_1D1S_fired()),
00077   _is_reco_1D_quad0(base_ptr->is_reco_1D_fired(0)),
00078   _is_reco_1D_quad1(base_ptr->is_reco_1D_fired(1)),
00079   _is_reco_1D_quad2(base_ptr->is_reco_1D_fired(2)),
00080   _is_reco_1D_quad3(base_ptr->is_reco_1D_fired(3)),
00081   _is_reco_1S_quad0(base_ptr->is_reco_1S_fired(0)),
00082   _is_reco_1S_quad1(base_ptr->is_reco_1S_fired(1)),
00083   _is_reco_1S_quad2(base_ptr->is_reco_1S_fired(2)),
00084   _is_reco_1S_quad3(base_ptr->is_reco_1S_fired(3))
00085 {;}

TMuiPseudoBLTO_v1 const TMuiPseudoBLTO  
 

Definition at line 87 of file TMuiPseudoBLTO.cxx.

00087                                                                    :
00088   TMuiPseudoBLTO(base_ref),
00089   _arm(base_ref.get_arm()),
00090   _index(base_ref.get_index()),
00091   _is_2D(base_ref.is_2D_fired()),
00092   _is_1D1S(base_ref.is_1D1S_fired()),
00093   _is_1D_quad0(base_ref.is_1D_fired(0)),
00094   _is_1D_quad1(base_ref.is_1D_fired(1)),
00095   _is_1D_quad2(base_ref.is_1D_fired(2)),
00096   _is_1D_quad3(base_ref.is_1D_fired(3)),
00097   _is_1S_quad0(base_ref.is_1S_fired(0)),
00098   _is_1S_quad1(base_ref.is_1S_fired(1)),
00099   _is_1S_quad2(base_ref.is_1S_fired(2)),
00100   _is_1S_quad3(base_ref.is_1S_fired(3)),
00101   _is_reco_2D(base_ref.is_reco_2D_fired()),
00102   _is_reco_1D1S(base_ref.is_reco_1D1S_fired()),
00103   _is_reco_1D_quad0(base_ref.is_reco_1D_fired(0)),
00104   _is_reco_1D_quad1(base_ref.is_reco_1D_fired(1)),
00105   _is_reco_1D_quad2(base_ref.is_reco_1D_fired(2)),
00106   _is_reco_1D_quad3(base_ref.is_reco_1D_fired(3)),
00107   _is_reco_1S_quad0(base_ref.is_reco_1S_fired(0)),
00108   _is_reco_1S_quad1(base_ref.is_reco_1S_fired(1)),
00109   _is_reco_1S_quad2(base_ref.is_reco_1S_fired(2)),
00110   _is_reco_1S_quad3(base_ref.is_reco_1S_fired(3))
00111 {;}


Member Function Documentation

bool check_1D1S_trigger   const [virtual]
 

check if 1D1S trigger output is consistent with 1D triggers

Reimplemented from TMuiPseudoBLTO.

Definition at line 137 of file TMuiPseudoBLTO.cxx.

References is_1D_fired, and is_1S_fired.

00137                                                  {
00138   
00139   // This is a self-consistency check between 1D/1S trigger decision
00140   // we get from emulator and 1D1S trigger decision we get from emulator.
00141   // The ideal is that if one can find one quadrant has
00142   // 1D trigger fired and another quadrant had 1S/1D trigger fired, 
00143   // one should also find 1D1S trigger fired for this event.
00144   // Otherwise, SOMEONE SETS US AN ATOMIC BOMB !!!
00145   //
00146   bool consistency = false;
00147 
00148   for( UShort_t iquad = 0; iquad < 4; iquad++) {
00149     if(is_1D_fired(iquad)) {
00150       for(UShort_t jquad = 0; jquad < 4; jquad++) {
00151         if((is_1D_fired(jquad)||is_1S_fired(jquad))&&(jquad!=iquad)) {
00152           consistency = true;
00153           return consistency;
00154         }
00155       }
00156     }
00157   }  
00158   return consistency;
00159 }

bool check_1D1S_with_reco   const [inline, virtual]
 

check if 1D1S trigger output is consistent with trigger decisions from reco hits

Reimplemented from TMuiPseudoBLTO.

Definition at line 337 of file TMuiPseudoBLTO.h.

References _is_1D1S, and _is_reco_1D1S.

00337                                     {
00338     if(_is_reco_1D1S == _is_1D1S) return true;
00339     return false;
00340   }

bool check_2D_trigger   const [virtual]
 

check if 2D trigger output is consistent with 1D triggers

Reimplemented from TMuiPseudoBLTO.

Definition at line 113 of file TMuiPseudoBLTO.cxx.

References is_1D_fired.

00113                                                {
00114   
00115   // This is a self-consistency check between 1D trigger decision
00116   // we get from emulator and 2D trigger decision we get from emulator.
00117   // The ideal is that if one can find two different quadrant both have
00118   // 1D trigger fired, one should also find 2D trigger fired for this event.
00119   // Otherwise, SOMEONE SETS US A BOMB !!!
00120   //
00121   bool consistency = false;
00122 
00123   for( UShort_t iquad = 0; iquad < 3; iquad++) {
00124     if(is_1D_fired(iquad)) {
00125       for(UShort_t jquad = iquad+1; jquad < 4; jquad++) {
00126         if(is_1D_fired(jquad)) {
00127           consistency = true;
00128           return consistency;
00129         }
00130       }
00131     }
00132   }
00133   
00134   return consistency;
00135 }

bool check_2D_with_reco   const [inline, virtual]
 

check if 2D trigger output is consistent with trigger decisions from reco hits

Reimplemented from TMuiPseudoBLTO.

Definition at line 332 of file TMuiPseudoBLTO.h.

References _is_2D, and _is_reco_2D.

00332                                   { 
00333     if(_is_reco_2D == _is_2D) return true;
00334     return false;
00335   }

void fire_1D const UShort_t    iquad [inline, virtual]
 

set one deep pseudo_BLT trigger, 1D trigger is decided in a single quadrant.

Reimplemented from TMuiPseudoBLTO.

Definition at line 185 of file TMuiPseudoBLTO.h.

References _is_1D_quad0, _is_1D_quad1, _is_1D_quad2, and _is_1D_quad3.

00185                                       {
00186     switch(iquad) 
00187       {
00188       case 0:
00189         _is_1D_quad0 = true;
00190         break;
00191       case 1:
00192         _is_1D_quad1 = true;
00193         break;
00194       case 2:
00195         _is_1D_quad2 = true;
00196         break;
00197       case 3:
00198         _is_1D_quad3 = true;
00199       }
00200   }

void fire_1D1S   [inline, virtual]
 

set deep-shallow pseudo_BLT trigger

Reimplemented from TMuiPseudoBLTO.

Definition at line 183 of file TMuiPseudoBLTO.h.

References _is_1D1S.

00183 { _is_1D1S = true;}

void fire_1S const UShort_t    iquad [inline, virtual]
 

set one shallow pseudo_BLT trigger,, 1S trigger is decided in a single quadrant.

Reimplemented from TMuiPseudoBLTO.

Definition at line 202 of file TMuiPseudoBLTO.h.

References _is_1S_quad0, _is_1S_quad1, _is_1S_quad2, and _is_1S_quad3.

00202                                       {
00203     switch(iquad) 
00204       {
00205       case 0:
00206         _is_1S_quad0 = true;
00207         break;
00208       case 1:
00209         _is_1S_quad1 = true;
00210         break;
00211       case 2:
00212         _is_1S_quad2 = true;
00213         break;
00214       case 3:
00215         _is_1S_quad3 = true;
00216       }
00217   }

void fire_2D   [inline, virtual]
 

set deep-deep pseudo_BLT trigger

Reimplemented from TMuiPseudoBLTO.

Definition at line 181 of file TMuiPseudoBLTO.h.

References _is_2D.

00181 { _is_2D = true;}

void fire_reco_1D const UShort_t    iquad [inline, virtual]
 

set one deep pseudo_BLT trigger, 1D trigger is decided in a single quadrant.

Reimplemented from TMuiPseudoBLTO.

Definition at line 262 of file TMuiPseudoBLTO.h.

References _is_reco_1D_quad0, _is_reco_1D_quad1, _is_reco_1D_quad2, and _is_reco_1D_quad3.

00262                                            {
00263     switch(iquad) 
00264       {
00265       case 0:
00266         _is_reco_1D_quad0 = true;
00267         break;
00268       case 1:
00269         _is_reco_1D_quad1 = true;
00270         break;
00271       case 2:
00272         _is_reco_1D_quad2 = true;
00273         break;
00274       case 3:
00275         _is_reco_1D_quad3 = true;
00276       }
00277   }

void fire_reco_1D1S   [inline, virtual]
 

set deep-shallow pseudo_BLT trigger

Reimplemented from TMuiPseudoBLTO.

Definition at line 260 of file TMuiPseudoBLTO.h.

References _is_reco_1D1S.

00260 { _is_reco_1D1S = true;}

void fire_reco_1S const UShort_t    iquad [inline, virtual]
 

set one shallow pseudo_BLT trigger,, 1S trigger is decided in a single quadrant.

Reimplemented from TMuiPseudoBLTO.

Definition at line 279 of file TMuiPseudoBLTO.h.

References _is_reco_1S_quad0, _is_reco_1S_quad1, _is_reco_1S_quad2, and _is_reco_1S_quad3.

00279                                            {
00280     switch(iquad) 
00281       {
00282       case 0:
00283         _is_reco_1S_quad0 = true;
00284         break;
00285       case 1:
00286         _is_reco_1S_quad1 = true;
00287         break;
00288       case 2:
00289         _is_reco_1S_quad2 = true;
00290         break;
00291       case 3:
00292         _is_reco_1S_quad3 = true;
00293       }
00294   }

void fire_reco_2D   [inline, virtual]
 

set deep-deep pseudo_BLT trigger

Reimplemented from TMuiPseudoBLTO.

Definition at line 258 of file TMuiPseudoBLTO.h.

References _is_reco_2D.

00258 { _is_reco_2D = true;}

UShort_t get_arm   const [inline, virtual]
 

Arm [0,1]

Reimplemented from TMuiPseudoBLTO.

Definition at line 346 of file TMuiPseudoBLTO.h.

References _arm.

00346 {return _arm;}

UShort_t get_index   const [inline, virtual]
 

Index

Reimplemented from TMuiPseudoBLTO.

Definition at line 348 of file TMuiPseudoBLTO.h.

References _index.

00348 {return _index;}

bool is_1D1S_fired   const [inline, virtual]
 

look up if 1D1S Pseudo-BLT fires

Reimplemented from TMuiPseudoBLTO.

Definition at line 224 of file TMuiPseudoBLTO.h.

References _is_1D1S.

00224 { return _is_1D1S;}

bool is_1D_fired const UShort_t    iquad const [inline, virtual]
 

look up if 1D Pseudo-BLT fires, 1D trigger is decided in a single quadrant.

Reimplemented from TMuiPseudoBLTO.

Definition at line 226 of file TMuiPseudoBLTO.h.

References _is_1D_quad0.

Referenced by check_1D1S_trigger, and check_2D_trigger.

00226                                                {
00227     switch(iquad)
00228       {
00229       case 0:
00230         return _is_1D_quad0;
00231       case 1:
00232         return _is_1D_quad0;
00233       case 2:
00234         return _is_1D_quad0;
00235       case 3:
00236         return _is_1D_quad0;
00237       default:
00238         return false;
00239       }
00240   }

bool is_1S_fired const UShort_t    iquad const [inline, virtual]
 

look up if 1S Pseudo-BLT fires, 1S trigger is also decided in a single quadrant

Reimplemented from TMuiPseudoBLTO.

Definition at line 242 of file TMuiPseudoBLTO.h.

References _is_1S_quad0.

Referenced by check_1D1S_trigger.

00242                                                {
00243     switch(iquad)
00244       {
00245       case 0:
00246         return _is_1S_quad0;
00247       case 1:
00248         return _is_1S_quad0;
00249       case 2:
00250         return _is_1S_quad0;
00251       case 3:
00252         return _is_1S_quad0;
00253       default:
00254         return false;
00255       }
00256   }

bool is_2D_fired   const [inline, virtual]
 

look up if 2D Pseudo-BLT fires

Reimplemented from TMuiPseudoBLTO.

Definition at line 222 of file TMuiPseudoBLTO.h.

References _is_2D.

00222 { return _is_2D;}

bool is_reco_1D1S_fired   const [inline, virtual]
 

look up if 1D1S fires according to muid reco hits

Reimplemented from TMuiPseudoBLTO.

Definition at line 298 of file TMuiPseudoBLTO.h.

References _is_reco_1D1S.

00298 { return _is_reco_1D1S;}

bool is_reco_1D_fired const UShort_t    iquad const [inline, virtual]
 

look up if 1D fires according to muid reco hits, 1D trigger is decided in a single quadrant.

Reimplemented from TMuiPseudoBLTO.

Definition at line 300 of file TMuiPseudoBLTO.h.

References _is_reco_1D_quad0.

00300                                                     {
00301     switch(iquad)
00302       {
00303       case 0:
00304         return _is_reco_1D_quad0;
00305       case 1:
00306         return _is_reco_1D_quad0;
00307       case 2:
00308         return _is_reco_1D_quad0;
00309       case 3:
00310         return _is_reco_1D_quad0;
00311       default:
00312         return false;
00313       }
00314   }

bool is_reco_1S_fired const UShort_t    iquad const [inline, virtual]
 

look up if 1S fires according to muid reco hits, 1S trigger is also decided in a single quadrant

Reimplemented from TMuiPseudoBLTO.

Definition at line 316 of file TMuiPseudoBLTO.h.

References _is_reco_1S_quad0.

00316                                                     {
00317     switch(iquad)
00318       {
00319       case 0:
00320         return _is_reco_1S_quad0;
00321       case 1:
00322         return _is_reco_1S_quad0;
00323       case 2:
00324         return _is_reco_1S_quad0;
00325       case 3:
00326         return _is_reco_1S_quad0;
00327       default:
00328         return false;
00329       }
00330   }

bool is_reco_2D_fired   const [inline, virtual]
 

look up if 2D fires according to muid reco hits

Reimplemented from TMuiPseudoBLTO.

Definition at line 296 of file TMuiPseudoBLTO.h.

References _is_reco_2D.

00296 { return _is_reco_2D;}

void print std::ostream &    os = std::cout const [inline, virtual]
 

Reimplemented from TMuiPseudoBLTO.

Definition at line 350 of file TMuiPseudoBLTO.h.

References _arm, _index, _is_1D1S, _is_1D_quad0, _is_1D_quad1, _is_1D_quad2, _is_1D_quad3, _is_1S_quad0, _is_1S_quad1, _is_1S_quad2, _is_1S_quad3, _is_2D, _is_reco_1D1S, _is_reco_1D_quad0, _is_reco_1D_quad1, _is_reco_1D_quad2, _is_reco_1D_quad3, _is_reco_1S_quad0, _is_reco_1S_quad1, _is_reco_1S_quad2, _is_reco_1S_quad3, _is_reco_2D, and MUIOO::PRINT.

00350                                              {
00351     MUIOO::PRINT(os,GetName());
00352     os << " arm:         " << _arm << std::endl;
00353     os << " index:       " << _index << std::endl;
00354     os << " is_2D:       " << _is_2D << std::endl;
00355     os << " is_1D1S:     " << _is_1D1S << std::endl;
00356     os << " is_1D_quad0: " << _is_1D_quad0 << std::endl;
00357     os << " is_1D_quad1: " << _is_1D_quad1 << std::endl;
00358     os << " is_1D_quad2: " << _is_1D_quad2 << std::endl;
00359     os << " is_1D_quad3: " << _is_1D_quad3 << std::endl;
00360     os << " is_1S_quad0: " << _is_1S_quad0 << std::endl;
00361     os << " is_1S_quad1: " << _is_1S_quad1 << std::endl;
00362     os << " is_1S_quad2: " << _is_1S_quad2 << std::endl;
00363     os << " is_1S_quad3: " << _is_1S_quad3 << std::endl;
00364     os << " trigger decisions from reconstructed hits. " << std::endl;
00365     os << " is_reco_2D:       " << _is_reco_2D << std::endl;
00366     os << " is_reco_1D1S:     " << _is_reco_1D1S << std::endl;
00367     os << " is_reco_1D_quad0: " << _is_reco_1D_quad0 << std::endl;
00368     os << " is_reco_1D_quad1: " << _is_reco_1D_quad1 << std::endl;
00369     os << " is_reco_1D_quad2: " << _is_reco_1D_quad2 << std::endl;
00370     os << " is_reco_1D_quad3: " << _is_reco_1D_quad3 << std::endl;
00371     os << " is_reco_1S_quad0: " << _is_reco_1S_quad0 << std::endl;
00372     os << " is_reco_1S_quad1: " << _is_reco_1S_quad1 << std::endl;
00373     os << " is_reco_1S_quad2: " << _is_reco_1S_quad2 << std::endl;
00374     os << " is_reco_1S_quad3: " << _is_reco_1S_quad3 << std::endl;
00375     MUIOO::PRINT(os,"**");
00376   }

void set_arm UShort_t    arm [inline, virtual]
 

Arm [0,1]

Reimplemented from TMuiPseudoBLTO.

Definition at line 342 of file TMuiPseudoBLTO.h.

References _arm.

00342 { _arm=arm;}

void set_index UShort_t    index [inline, virtual]
 

Index

Reimplemented from TMuiPseudoBLTO.

Definition at line 344 of file TMuiPseudoBLTO.h.

References _index.

00344 { _index=index;}


Member Data Documentation

UShort_t _arm [private]
 

Definition at line 380 of file TMuiPseudoBLTO.h.

Referenced by get_arm, print, and set_arm.

UShort_t _index [private]
 

Definition at line 381 of file TMuiPseudoBLTO.h.

Referenced by get_index, print, and set_index.

bool _is_1D1S [private]
 

Definition at line 384 of file TMuiPseudoBLTO.h.

Referenced by check_1D1S_with_reco, fire_1D1S, is_1D1S_fired, and print.

bool _is_1D_quad0 [private]
 

Definition at line 385 of file TMuiPseudoBLTO.h.

Referenced by fire_1D, is_1D_fired, and print.

bool _is_1D_quad1 [private]
 

Definition at line 386 of file TMuiPseudoBLTO.h.

Referenced by fire_1D, and print.

bool _is_1D_quad2 [private]
 

Definition at line 387 of file TMuiPseudoBLTO.h.

Referenced by fire_1D, and print.

bool _is_1D_quad3 [private]
 

Definition at line 388 of file TMuiPseudoBLTO.h.

Referenced by fire_1D, and print.

bool _is_1S_quad0 [private]
 

Definition at line 389 of file TMuiPseudoBLTO.h.

Referenced by fire_1S, is_1S_fired, and print.

bool _is_1S_quad1 [private]
 

Definition at line 390 of file TMuiPseudoBLTO.h.

Referenced by fire_1S, and print.

bool _is_1S_quad2 [private]
 

Definition at line 391 of file TMuiPseudoBLTO.h.

Referenced by fire_1S, and print.

bool _is_1S_quad3 [private]
 

Definition at line 392 of file TMuiPseudoBLTO.h.

Referenced by fire_1S, and print.

bool _is_2D [private]
 

Definition at line 383 of file TMuiPseudoBLTO.h.

Referenced by check_2D_with_reco, fire_2D, is_2D_fired, and print.

bool _is_reco_1D1S [private]
 

Definition at line 395 of file TMuiPseudoBLTO.h.

Referenced by check_1D1S_with_reco, fire_reco_1D1S, is_reco_1D1S_fired, and print.

bool _is_reco_1D_quad0 [private]
 

Definition at line 396 of file TMuiPseudoBLTO.h.

Referenced by fire_reco_1D, is_reco_1D_fired, and print.

bool _is_reco_1D_quad1 [private]
 

Definition at line 397 of file TMuiPseudoBLTO.h.

Referenced by fire_reco_1D, and print.

bool _is_reco_1D_quad2 [private]
 

Definition at line 398 of file TMuiPseudoBLTO.h.

Referenced by fire_reco_1D, and print.

bool _is_reco_1D_quad3 [private]
 

Definition at line 399 of file TMuiPseudoBLTO.h.

Referenced by fire_reco_1D, and print.

bool _is_reco_1S_quad0 [private]
 

Definition at line 400 of file TMuiPseudoBLTO.h.

Referenced by fire_reco_1S, is_reco_1S_fired, and print.

bool _is_reco_1S_quad1 [private]
 

Definition at line 401 of file TMuiPseudoBLTO.h.

Referenced by fire_reco_1S, and print.

bool _is_reco_1S_quad2 [private]
 

Definition at line 402 of file TMuiPseudoBLTO.h.

Referenced by fire_reco_1S, and print.

bool _is_reco_1S_quad3 [private]
 

Definition at line 403 of file TMuiPseudoBLTO.h.

Referenced by fire_reco_1S, and print.

bool _is_reco_2D [private]
 

Definition at line 394 of file TMuiPseudoBLTO.h.

Referenced by check_2D_with_reco, fire_reco_2D, is_reco_2D_fired, and print.


The documentation for this class was generated from the following files:
MUIOO: PHENIX Muon Identifier Analysis Framework. Documentation by doxygen
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