virtual ~dMuiRoadsOutv1()
int FillFromClass(dMuiRoadsOut& oldTable)
void Reset()
void identify(ostream& os = cout) const
void Clear(Option_t *option = "")
int isValid() const
void Print(const int num_rows, const int first_row)
int get_NumRoads() const
float get_RefPositionX( short roadIndex ) const
float get_RefPositionY( short roadIndex ) const
float get_RefPositionZ( short roadIndex ) const
float get_RefPositionErrorX( short roadIndex ) const
float get_RefPositionErrorY( short roadIndex ) const
float get_RefPositionErrorZ( short roadIndex ) const
float get_RefDirectionX( short roadIndex ) const
float get_RefDirectionY( short roadIndex ) const
float get_RefDirectionZ( short roadIndex ) const
float get_RefDirectionErrorX( short roadIndex ) const
float get_RefDirectionErrorY( short roadIndex ) const
float get_RefDirectionErrorZ( short roadIndex ) const
float get_Gap0PositionX( short roadIndex ) const
float get_Gap0PositionY( short roadIndex ) const
float get_Gap0PositionZ( short roadIndex ) const
float get_Gap0PositionErrorX( short roadIndex ) const
float get_Gap0PositionErrorY( short roadIndex ) const
float get_Gap0PositionErrorZ( short roadIndex ) const
float get_FitQuality( short roadIndex ) const
int get_RoadQuality( short roadIndex ) const
short get_DegreesOfFreedom( short roadIndex ) const
short get_arm( short roadIndex ) const
short get_nhits( short roadIndex ) const
short get_last_plane( short roadIndex ) const
short get_max_hits( short roadIndex ) const
short get_ghostflag( short roadIndex ) const
short get_Group( short roadIndex ) const
short get_Golden( short roadIndex ) const
short get_dMuiRoadIndex( short roadIndex ) const
short set_RefPositionX( short roadIndex, float newVal )
short set_RefPositionY( short roadIndex, float newVal )
short set_RefPositionZ( short roadIndex, float newVal )
short set_RefPositionErrorX( short roadIndex, float newVal )
short set_RefPositionErrorY( short roadIndex, float newVal )
short set_RefPositionErrorZ( short roadIndex, float newVal )
short set_RefDirectionX( short roadIndex, float newVal )
short set_RefDirectionY( short roadIndex, float newVal )
short set_RefDirectionZ( short roadIndex, float newVal )
short set_RefDirectionErrorX( short roadIndex, float newVal )
short set_RefDirectionErrorY( short roadIndex, float newVal )
short set_RefDirectionErrorZ( short roadIndex, float newVal )
short set_Gap0PositionX( short roadIndex, float newVal )
short set_Gap0PositionY( short roadIndex, float newVal )
short set_Gap0PositionZ( short roadIndex, float newVal )
short set_Gap0PositionErrorX( short roadIndex, float newVal )
short set_Gap0PositionErrorY( short roadIndex, float newVal )
short set_Gap0PositionErrorZ( short roadIndex, float newVal )
short set_FitQuality( short roadIndex, int newVal )
short set_RoadQuality( short roadIndex, int newVal )
short set_DegreesOfFreedom( short roadIndex, short newVal )
short set_arm( short roadIndex, short newVal )
short set_nhits( short roadIndex, short newVal )
short set_last_plane( short roadIndex, short newVal )
short set_max_hits( short roadIndex, short newVal )
short set_ghostflag( short roadIndex, short newVal )
short set_Group( short roadIndex, short newVal )
short set_Golden( short roadIndex, short newVal )
short set_dMuiRoadIndex( short roadIndex, short newVal )
short AddEntry()
short AddMuiRoad( float tRefPositionX, float tRefPositionY, float tRefPositionZ, float tRefPositionErrorX, float tRefPositionErrorY, float tRefPositionErrorZ, float tRefDirectionX, float tRefDirectionY, float tRefDirectionZ, float tRefDirectionErrorX, float tRefDirectionErrorY, float tRefDirectionErrorZ, float tGap0PositionX, float tGap0PositionY, float tGap0PositionZ, float tGap0PositionErrorX, float tGap0PositionErrorY, float tGap0PositionErrorZ, float tFitQuality, int tRoadQuality, short tDegreesOfFreedom, short tarm, short tnhits, short tlast_plane, short tmax_hits, short tghostflag, short tGroup, short tGolden, short tdMuiRoadIndex )
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