common functionality for all statics.
common functionality for all statics. Can be used to store a lot of hardware specific information The only other important function - it provides for mapping of the supermodule production numbers to the Sector sequential SuperModule numbers It should also be the place to store specific information about FEE crate currently allocated to this supermodule NOTE: anything what can be treated like tower-specific calibration (even if it is due to pecularities of the FEE) should be stored in the Sector object just in the order of towers in that sector
virtual float getScrLightYield(int & )
virtual float getMuPeak(int & )
virtual float getLaserRaw(int & )
virtual float getIntSPD()
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