| _arm | TMuiEvalRes |  [private] | 
  | _orientation | TMuiEvalRes |  [private] | 
  | _panel | TMuiEvalRes |  [private] | 
  | _phi_reco | TMuiEvalRes |  [private] | 
  | _phi_true | TMuiEvalRes |  [private] | 
  | _plane | TMuiEvalRes |  [private] | 
  | _px_true | TMuiEvalRes |  [private] | 
  | _py_true | TMuiEvalRes |  [private] | 
  | _pz_true | TMuiEvalRes |  [private] | 
  | _theta_reco | TMuiEvalRes |  [private] | 
  | _theta_true | TMuiEvalRes |  [private] | 
  | _x_reco | TMuiEvalRes |  [private] | 
  | _x_true | TMuiEvalRes |  [private] | 
  | _y_reco | TMuiEvalRes |  [private] | 
  | _y_true | TMuiEvalRes |  [private] | 
  | _z_reco | TMuiEvalRes |  [private] | 
  | _z_true | TMuiEvalRes |  [private] | 
  | difference(Float_t a, Float_t b) const | TMuiEvalRes |  [inline, private, virtual] | 
  | get_arm() const | TMuiEvalRes |  [inline, virtual] | 
  | get_delta_x() const | TMuiEvalRes |  [inline, virtual] | 
  | get_delta_y() const | TMuiEvalRes |  [inline, virtual] | 
  | get_delta_z() const | TMuiEvalRes |  [inline, virtual] | 
  | get_orientation() const | TMuiEvalRes |  [inline, virtual] | 
  | get_panel() const | TMuiEvalRes |  [inline, virtual] | 
  | get_phi_reco() const | TMuiEvalRes |  [inline, virtual] | 
  | get_phi_true() const | TMuiEvalRes |  [inline, virtual] | 
  | get_plane() const | TMuiEvalRes |  [inline, virtual] | 
  | get_px_true() const | TMuiEvalRes |  [inline, virtual] | 
  | get_py_true() const | TMuiEvalRes |  [inline, virtual] | 
  | get_pz_true() const | TMuiEvalRes |  [inline, virtual] | 
  | get_theta_reco() const | TMuiEvalRes |  [inline, virtual] | 
  | get_theta_true() const | TMuiEvalRes |  [inline, virtual] | 
  | get_x_reco() const | TMuiEvalRes |  [inline, virtual] | 
  | get_x_true() const | TMuiEvalRes |  [inline, virtual] | 
  | get_y_reco() const | TMuiEvalRes |  [inline, virtual] | 
  | get_y_true() const | TMuiEvalRes |  [inline, virtual] | 
  | get_z_reco() const | TMuiEvalRes |  [inline, virtual] | 
  | get_z_true() const | TMuiEvalRes |  [inline, virtual] | 
  | set_arm(UShort_t arm) | TMuiEvalRes |  [inline, virtual] | 
  | set_orientation(UShort_t orientation) | TMuiEvalRes |  [inline, virtual] | 
  | set_panel(UShort_t panel) | TMuiEvalRes |  [inline, virtual] | 
  | set_phi_reco(Float_t phi_reco) | TMuiEvalRes |  [inline, virtual] | 
  | set_phi_true(Float_t phi_true) | TMuiEvalRes |  [inline, virtual] | 
  | set_plane(UShort_t plane) | TMuiEvalRes |  [inline, virtual] | 
  | set_px_true(Float_t px_true) | TMuiEvalRes |  [inline, virtual] | 
  | set_py_true(Float_t py_true) | TMuiEvalRes |  [inline, virtual] | 
  | set_pz_true(Float_t pz_true) | TMuiEvalRes |  [inline, virtual] | 
  | set_theta_reco(Float_t theta_reco) | TMuiEvalRes |  [inline, virtual] | 
  | set_theta_true(Float_t theta_true) | TMuiEvalRes |  [inline, virtual] | 
  | set_x_reco(Float_t x_reco) | TMuiEvalRes |  [inline, virtual] | 
  | set_x_true(Float_t x_true) | TMuiEvalRes |  [inline, virtual] | 
  | set_y_reco(Float_t y_reco) | TMuiEvalRes |  [inline, virtual] | 
  | set_y_true(Float_t y_true) | TMuiEvalRes |  [inline, virtual] | 
  | set_z_reco(Float_t z_reco) | TMuiEvalRes |  [inline, virtual] | 
  | set_z_true(Float_t z_true) | TMuiEvalRes |  [inline, virtual] | 
  | TMuiEvalRes() | TMuiEvalRes |  | 
  | ~TMuiEvalRes() | TMuiEvalRes |  [inline, virtual] |